Developers Rare Announce a Sea of Thieves Scale Test
With the Sea of Thieves Closed Beta having recently concluded, the nautical game of pirates and plunder is back to the forefront of everyone’s mind. More than that, the developers have gathered important information as to how they can improve the game. In a site announcement, they detail their plans for the title until its launch.
They start things off with addressing server load. Like any Beta, they wanted to see how well the servers could handle the pressure of the entire player base. The results were bigger than expected, which may have caused players to be unable to log in, or sell items. They have stated this as their primary focus.
That means scale tests. Sea of Thieves will be performing a number of weekend-long sessions in order to test the changes since the Beta. Anyone involved in the Closed Beta, as well as Xbox Insiders, will be able to take part in the scale tests. The first test is taking place Friday, February 16 at 10 am GMT. and will go until Sunday, February 18 at 10 am GMT.
Since this is for stress test purposes, expect to see some issues. Beyond the expected player count, the developers will also be intentionally throttling the performance of certain game aspects. Odds are, you’ll experience session interruptions, inability to join the game, and shop difficulties.
The game content will be the same as in the Closed Beta since they are looking for technical information instead of gameplay feedback. They have stated on doing another beta session prior to launch, however. This future beta will offer players more of the world (and its content) to explore.
So far it’s looking like Sea of Thieves will be an excellent and refined title, at least on the technical aspect. We had a brief, delightful time with the Closed Beta. I love forward to sailing with you all!